![]() Playing on Normal is pretty safe, with death being unlikely early on and relatively easy to avoid with a bit of care in the later levels, so long as you’re diligent about picking up the Armor drops to increase your maximum health. Even when you find a favorite pair of guns, though, it’s hard to stick with them, because new weapons come along almost every level and who can resist taking the new toys out for a spin?Įventually the temptation to dip into the high end of the weapon spectrum will be too much to resist, and this is where the difficulty level comes in. Not all weapons are equally useful, of course, and many may seem just this side of completely useless, but one man’s useless is another’s tactical limitation to compensate for. Next level could be a plasma ball that does heavy damage but its explosive radius will kill you in a single shot if you’re not careful to keep your distance from the target, balanced with an ultra-short range multi-pronged laser that does only a little damage per hit but it accumulates multiple times per second per laser prong. It’s great for clearing out swarms of bugs in close tunnels, while the explosive impact of the laser (I know!) cleans up in the open caverns. In one level you might experiment with a lightning shotgun and balance its power with a low-damage, high-speed homing laser. Most of my time was spent with the Wing Diver, because flying is so much fun it’s impossible to resist, and her weapons come in short, medium, long, and sniper range, plus explosive, homing, and special. Once you’ve chosen your character it’s time to pick some weapons, and there are eventually so many to choose from that every new level is an opportunity to experiment with the loadout and try new tactics. He can equip four items at once, including shields and deadly melee weapons, but the walking speed of the unit means you need to work some tricks on his dash ability (which isn’t supposed to be used quite like that) in order to cover ground at anything resembling a decent speed. Finally, the Fencer is giant, slow, and brutal, capable of dealing more damage before breakfast than most space marines do in a trilogy. The Air Raider is a support class, and while he’s not designed to wade into the thick of things like the other classes he plays the most tactical game of the bunch with the ability to summon vehicles and defensive turrets. On the one hand this means short reloading times, but if you drain all her energy she’s defenseless until it completely regenerates. ![]() She’s the fastest of the lot with the lowest armor, the only one who can fly, and her weapons and abilities tend to draw from an energy reserve rather than regular ammo. The next returning class is the Wing Diver, which is the updated version of Pale Wing from EDF2 and the Vita version of EDF3. His class is the Ranger in EDF 2025, and it’s the most balanced of the group in terms of mobility and offense. The first and most obvious upgrade in EDF 2025 is the character class, bumped to four from EDF 2017‘s single fighter, Storm 1. Like all the best arcade action, it only sounds simple.Īt the mission’s start you’re faced with several choices- character class, weapon loadout, and difficulty, and each option feeds into the other two. Repeat for the next level, season liberally with pure unfiltered Awesome, and that’s 99% of the game. Kill all the giant ants, spiders, wasps, robots, and aircraft, dodging enemy fire the entire time, then collect the items they drop to improve your armor and weapon selection. The basics are simple enough- you choose a character class, a couple of weapons to tackle the mission with, get plopped into the middle of a highly destructible city, and go to work cleaning up the overwhelming mass of swarming enemies. Earth Defense Force 2025 is pure third-person shooting action at its finest, bursting at the seams with enemies, weapons, levels, and plenty of room to develop and apply your own personal play style to the carnage. The EDF hasn’t been sitting around luxuriating in a peaceful reverie, though, so while the invaders are swarming thicker than ever and have a number of new forces at their disposal, Earth’s defenders have tons of new weapons and warrior types to fill out their ranks. Eight years after their near-total eradication at the hands (and epic arsenal) of the EDF, the bugs are back for another run at turning Earth into their newest breeding ground. ![]() You just finish rebuilding the planet after a massive B-movie giant robot and insect attack, and a few years later, it’s Armageddon all over again. ![]()
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